Starting to teach myself to make some basic character animation. Took the Unreal Engine base mannequin model and pulled it into Blender, stripped it of any existing rigging and skeleton and re-rigged it up using Blender's rigify tools, then using this new set up I created several basic video game character animations to test myself.
Idle anim
Sprint anim
Combat Idle anim
Slash Attack anim
Stab Attack anim